Amarr Male Jacket - EVE Online Resource Wars

Did the concept, modelling and texturing. Made a 3d blockout in Zbrush, followed by a retopo/highpoly pass, then lowpoly and UVs in Maya, baked out maps in Marmoset Toolbag and used Substance Painter for texturing/shading. Renders in Marmoset.

Highpoly

Highpoly