Guristas Faction - EVE Online

Highpoly, lowpoly, textures - using Zbrush, 3DCoat, Maya, Photoshop.

A variation was also done for Blood Raiders and Shansha.

The heads I created using our engine's Character Creator system.

This concept was developed based on the male concept by Andrei Cristea.

Ingame, textured, shaded.

Ingame, textured, shaded.

Ingame, textured, shaded.

Ingame, textured, shaded.

Zbrush, highpoly.

Zbrush, highpoly.

Zbrush, highpoly.

Zbrush, highpoly.

Zbrush, highpoly.

Zbrush, highpoly.